March 25, 2024

2024.03.25
This is a perfect illustration of the kind of shit you have to deal with when you're trying to build a language model which actually has an internal symbolic representation of what it "knows", rather than just belching out the most statistically likely sequence of letters.
Actually that little pronoun engine (no not in the gender-y sense) Infocom games used (and that Inform was based on) is something that was so impressive back in the 80s... being able to say "examine the tree" and then "hit it with a brick" and have it know what you meant was amazingly impressive back in the day.